Sentinel Comics: The Role-Playing Game sets you up for action and adventure like never before. Whether you want to join in on the fun of the Sentinel Comics universe or create your own, you and your table are bound to have a great time pulling out all the stops to save the day.
Dice Pool & GYRO Make This Unique
With your Powers, Quality, and Status all getting a die assigned to them each, you roll your dice pool. Find the Min, Mid, Max, and Effect Die. Unless you have an ability that says otherwise, your Mid die is your Effect Die and says how effective your action is.
Dice vary from a d4 (no applicable Power/Quality/Status) all the way up to a d12 (Godlike in how good your Power/Quality/Status) is.
Now Powers and Qualities might be self explanatory, but what about Status? That’s where the GYRO system comes in. Green, Yellow, Red, or Out. The Status can be affected not only by how much HP you have (closer to Out? Closer to Red), but there’s also the scene tracker! The scene tracker moves from Green to Red with every round. Your status is whichever is closer to Out.
This system makes for action packed scenes that have a clear result for you to follow, while giving you the maximum opportunity (assuming you have applicable talents) to succeed at your very best. There’s always the opportunity to fail forward with twists, too!
Lots of Mechanics for Fluid Gameplay
Did we mention there’s so much more? There are Twists that apply if you manage to majorly mess up that effect die.
There are areas split up into zones, so there’s no tedious measuring out how far one has travelled across a hexagonal grid to get to the next villain.
There’s all sorts of abilities and ways to create a character to make your hero as unique as you are!
Creating NPCs is never easier with the dice system to create Minions, Lieutenants, and Villains. All of which vary in complexity from a simple die roll to a full fledged out character, similar to what you might have rolled yourself!
There’s so much more to cover, so if you’re curious about how to make this your next hero adventure, be sure to check out the Sentinel Comics: The Role-Playing Game page!
Plenty of Accessories
Let’s not forget about the
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GM Kit for all of your GM needs
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Starter Kit (Second Edition) to give you an adventure worth starting
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The Guise Book for a little bit of added fun!
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Dice Set color coordinated with the book
Whether you’re starting out or looking to complete your collection, there’s something there for everyone to enjoy. Be a hero. Join forces and face the odds!