An episode on the vital essence of most living things in Sentinel Comics!
Run Time: 1:25:30
(A quick note on run times – I’ve been asked to stop listing the minutes in just minutes for episodes that take over an hour, thus the new format! Just to be entirely clear, the first number is the number of hours, the central number is number of minutes beyond that hour, and the last number is the number of seconds beyond those minutes.)
The overview portion of today’s episode covers a lot of topics!
Right off the bat, we recommend you check out the Deadline/Lifeline episode, as it has some Blood Magic hints.
Then, we get into the Blood Countess and the Court of Blood.
Then, you might think we’d get into Hermetic, but first we have to go down a weird rabbit trail first about time and then about spices and flavoring. Oh, and then alchemy.
After all that nonsense, it’s Hermetic time! And what a time it is…
Finally, about at the 23 minute mark, we get into your questions. That’s right – the vast bulk of this episode are the questions you fine folks asked about blood. You’re welcome.
56 minutes in, we’re asked to tell the story of Lifeline in the Court of Blood. So we do!
At the one hour and eleven minute marl, we’re asked about werewolves… and we deliver!
8 minutes later, we talk about future stuff.
Thanks for listening!
Co-founder of Greater Than Games. Designer of the Multiverse and more. Writer of Sentinel Comics. Co-host of The Letters Page podcast. Pronouns: he/him.