Five Years of Sentinels of the Multiverse

Christopher's picture

Greetings, Sentinels fans!

Today marks an important anniversary for all of us here. January 27th, 2011 was the official day of incorporation of Greater Than Games, LLC by Paul Bender, Adam Rebottaro, and Christopher Badell.

Five Years of Sentinels of the Multiverse

Adam and I came up with the idea for Sentinels of the Multiverse several months prior and had been working on it pretty much nonstop since then, and it was not terribly far into that process that Paul suggested making a company to make the game more than just something for ourselves. After a lot of planning and deliberation, Greater Than Games was born.

Taking no time to celebrate, we all dove into our newly defined roles. Paul had lots of work to do procuring a Gen Con booth and talking to so many printing companies. Adam had hundreds of arts to art. And I had a game and a lot of story to write. We all did a damn fine job, and several months later, we received seven heavy pallets of something beautiful.

First print run of Sentinels of the Multiverse

That July afternoon reached the highest temperature of the year, and we almost didn’t survive the process of unloading those pallets of 5000 games and storing them in our tiny rental storage unit. But, by the end of that day, we had a full storage unit and a greater sense of accomplishment than ever before.

Tiny storage unit!

That night, we played the first (non-playtest) game of Sentinels of the Multiverse. It was glorious.

Less than a year after the initial concept of the Multiverse and only seven months after our incorporation, we were at Gen Con with a courier van we’d rented and packed full of cases of the game that we’d slaved over and finally printed: the first edition of Sentinels of the Multiverse.

Tiny Gen Con Booth!

Gen Con was a hit. By the end of the first day, we had lines of people asking to play this game that they’d heard of just by word of mouth. We demoed the game for hundreds of people and sold a significant percentage of our first print run. To state it lightly, we were floored.

The biggest question we got at Gen Con 2011 was, “When is the first expansion coming out?” Expansion? What? We just released the core game! I mean, we definitely know what expansions we’d want to make and all that, but we definitely don’t have the funding to make an expansion. On the four hour drive home, the three of us pondered all our options and finally settled on what is now a staple of the board game market: Kickstarter.

Just two months after our first Gen Con, we launched the Rook City Kickstarter. We asked for $12k, hoping that we would fund and use that money plus what we made at Gen Con to make the Rook City expansion. As part of that Kickstarter, we offered the Rook City expansion (which we ended up printing with a different printer than the original run of the core game - the new printer is the printer we still use for all our games to this day!), the core game of Sentinels of the Multiverse, and even offered playtester access on our forum. (More about playtesters tomorrow.) When we funded in just under a week, we hoped to maybe reach $15k or $20k, but we were not prepared for the final funding amount: over $27k.

Since then, we reworked the Sentinels of the Multiverse core game into an “Enhanced Edition” for its first reprint (less than a year after its release), ran many more Kickstarters, and expanded the Multiverse significantly. We added great people to our team: Jodie Wagner, our Warehouse Manager, Jennifer Closson, our Visual Design Manager, and Craig McRoberts, our Community Overlord. We merged with Dice Hate Me Games, adding Chris Kirkman and Darrell Louder to the Greater Than Games family. With the Dice Hate Me line of games, we taught you how to build a deck, built a whaling town, and played some baseball. We worked with another designer, Eric Reuss, to bring you an island full of spirits, thus launching our Fabled Nexus line of games. We announced a major team-up with Critical Hits studio in the form of the upcoming Sentinel Comics Roleplaying Game. All in all, it has been a busy and wonderful half a decade.

GTG Team

Now, here we are, five years in and so eager to share what is coming next. We just shipped the penultimate expansion to the Sentinels of the Multiverse line: Villains of the Multiverse. We have been pretty public about the fact that the story we’re telling has a beginning, a middle, and an end. And we’re finally nearing that end. It’s been a wild ride, and it wouldn’t have been anywhere near as much fun without all of you.

Thank you all for making Greater Than Games what it is today.

There are big things happening right now with Greater Than Games. We have some exciting updates coming in the next couple weeks. So, stay tuned to, check out the forum to see what mysteries they’re trying to unravel, and keep on saving the Multiverse. It needs you now more than ever.

-Christopher Badell
Game Design Director
Greater Than Games, LLC
January 27th, 2016


Matchstickman's picture

Thank you all for letting us play in your sandbox.

Comrade Bubbles's picture

I'll second Matchstickman's comment. I'll also point out that if the updates are excited, they must be REALLY good updates.

Blossercubbles's picture

You guys are just the most swell! I still vividly recall SotM being my 2011 game of the year, and have been following it since! Almost everyone to whom I've introduced the game has taken to it as well, most often turning immediately to support the company that stood behind it. It's wonderful that Greater Than Games continues to grow and strive for more, and I for one am quite delighted to see what there is to come in the next five years!


(And then we'll sing several sad songs about The Last Five Years.)

Powerhound_2000's picture

Glad to have learned of and played this game.   I hope you guys have continued success!  Happy Birthday to GtG!

Chrono's picture

After so many great memories with this game, I only wish I'd gotten onboard with it at the beginning!

Estelindis's picture

Happy 5th anniversary!  Thanks for all the fun we've shared along the way, and here's to plenty more.