Announcing the 2015 Dexterity Game Design Contest

Craig's picture

If you listen to Chris Kirkman's podcast, The State of Games, you will know that he has announced something we're very excited about. Starting today and running through August 31st, 2015, we will be accepting submissions for a contest! We are inviting designers to show us what they can do with dexterity games. The winner of the contest will receive $250, a designer table at Unpub 6, and their design will be considered for publishing. The first runner-up will receive $100, and second and third runners-up each receive $75. In addition to prize money, the Unpub 6 designer table, and consideration for publishing, design finalists’ entries will be featured prominently on greaterthangames.com, dicehatemegames.com, and on The State of Games podcast.

In order to enter the contest, designers should submit sell sheets, full rules, component files, and, if available, any playtesting feedback, gameplay videos, and information on previous designs. The full submission guidelines can be found here. Entrants may submit their designs to craig@greaterthangames.com.

Once the submission deadline has passed, our team will evaluate the designs and determine which entry will advance to the second stage. At that point, we will ask for a few entrants to send us a full physical prototype of their game. We will also require the designer to sign a non-compete agreement, as their game will have the possibility of being published by Greater Than Games.

A dexterity game, in the context of this announcement, is defined as a game that requires the combination of physical ability and strategic thinking. A few notable examples of dexterity games are Jenga, Animal Upon Animal, Pitchcar, Ascending Empires, Cube Quest, and Terror in Meeple City. Obviously, this is a very broad description, and allows for wide interpretation by the designer. Designers are encouraged to be innovative and diverse in their submissions, and all themes will be considered equally.

Let's see what you've got, designers!